I would have liked for this post to be the long-awaited Fae Tactics Switch release post.
It’s not and I’m sorry. I know many people have written to us about the status of the switch port and all I could ever write back was “It’s in progress, wish us luck”.
To make our games we use a program called GameMaker by Yoyo Games. We write the story, design the game mechanics, code, and create art.
After many hardships, a baby, and nearly empty pockets while making this game, we were lucky to partner with Humble Bundle to complete Fae Tactics. It wouldn’t have been possible without their funding. Porting was a part of that deal.
We were not handling the Switch port ourselves. We were working with another developer to get this done. Unfortunately, there was a technical issue causing performance problems on the switch version. It brought the production of the Switch port to a halt. Until the issue is resolved there is no switch port.
I know it’s not fair to have had your hopes up high and then dropped like that but you deserved an explanation. I was hoping that Fae Tactics would be the first of our games that we get to see on console. Everyone always asks for Valdis Story to be ported and this game was supposed to be a lot easier. I’m not even the one who worked hard making a million changes to try to get the port done. There were no weekends or breaks for Kyron, during the whole process.
Aside from that the game has been so well received and I’m so thankful for those of you who have written reviews to share your opinion on our work. In the weeks after release, we didn’t even take a break. We prioritized addressing immediate bugs and quality of life issues that players reported. We’ve since then have taken a break but…
we have an update coming soon that I hope you’ll enjoy.
Thanks so much for taking an interest in our projects. I hope to write here soon about the new thing in the works.